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Sebastian Szyszka
sszyszka



Location:
Lisle, USA

Language(s):
English, Polish

Member Since:
February 2007

Last Updated:
19 April 2009

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Wrong place, wrong time
Modo, Photoshop, ZBrush
October 2008


   
Just another lighting and materials exercise. The glass was hell due to area lights causing noise. Replacing them with lumigons got rid of the noise and brought the render times back to earth.

Thanks to everyone that helped me with this.

Photoshop used for a bit of DOF and the bloom. The suckers were a 2k vector displacement map, diffuse/spec maps painted in modo. Squid mesh came about while playing with solid sketch.
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